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Field Training Facility

This mod provides a Training system to your kerbalnauts by adding a training center into all science laboratories. Training consumes Time and Electric Charge.

Download on SpaceDock or Github or Curseforge. Also available on CKAN.

Kindly use KSP forums to comment.

Field Training Facility (FTF)

Adopted by @zer0Kerbal with continued support from the community.

formerly by @Efour

Mod Version KSP version KSP-AVC License MIT
SpaceDock CKAN GitHub Curseforge
Code Validate AVC .version files


This mod provides a training system (school) for your kerbalnauts by adding a Field Training Facility into all science laboratories.

The Field Training Facility provides a training method that consumes electric charge over time to get a kerbal experience(stars).

Cabin notes:

  • You can tweak values by editing the part.cfg or using a ModuleManager patch.
  • This module can be added to other crewed parts directly or using a ModuleManager patch.
  • The code currently only works with the first eight kerbals in a part.

Field Training Facility
If you are in a hurry and just want to 'download' experience into your kerbalnauts then the Field Training Lab will be the answer for you. The Field Training Lab (FTL) consumes Science and Electric Charge in order to train (school) your kerbalnauts.


Field Training Lab

And you can have both installed

> Now then, someone like me will want to use both. What happens?

Both Field Training Facility (FTF) and Field Training Lab (FTL) work together when you have both of them installed. Result is shown below:

Kerbalnaut Field Training
The longer you train with FTF, the less science it costs to level immediately using the FTL.

For example - Just using FTL, Level 4 -> Level 5 consumes 640p of Science point. But Level 4(50% with FTF) -> Level 5 consumes just 320p of science point. If 90% with FTF? Just pay 64p of science point or wait some more days. you can get level 5 kerbalnaut.

More training means less science points needed, linearly.

These two addons can cooperate, If you want one thing, you can install just one mod. If you install both, they will cooperate and your kerbals profit!


Installation Directions:

  • Use CKAN

Changelog Summary

See ChangeLog for full details of mod changes


Dependencies

Recomends

Suggests

Supports

Conflicts

  • [x] none known

red box below is a link to forum post on how to get support
How to get support

License

aka Legal Mumbo Jumbo

Source: GitHub
License: License MIT
*** All bundled mods are distributed under their own licenses***
*** All art assets (textures, models, animations) are distributed under their own licenses***

Original

Author: @EFour
Thread
Download
Source: GitHub
License: License MIT

v1.0.35. original: 11 Aug 2018 0K updated: 21 Mar 2020 zed'K

[^1]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
[^2]: KSP Wiki: Experience

The Field Training Facility Team

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