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Ambient Events

Give pack makers access to events triggered by player and time conditionals.

Overview:

 This mod functions mostly client side to provide events triggered by ambient conditions.  It is not intended to provide action -> reaction events (e.g. when player picks up item, apply potion effect).  Instead, it is intended to create events with a chance of occurring while conditions are true (e.g. while player has not slept in at least 2 in game days, player will occasionally receive nausea effects).

 

Events are setup in a JSON file in config/AmbientEvents/events.json.  Implementation is detailed in the wiki on github.  Conditions and actions are modular to allow the maximum freedom to pack makers.

The Ambient Events Team

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