Adds a better way of transport.
Accessing a Waystone marks it as "discovered", letting you teleport between other discovered (or global) waystones.

If you place a waystone, or if you access a waystone without an owner, you become the "owner" of that waystone.
Waystone owners can then change the name of the waystone and toggle its global visibility in the config interface, as well as re-claim all the items that get stored in the waystone when players teleport to it by shift-right-clicking the block. The option to take out items is disabled in the configs by default.
Waystones also spawn naturally in villages, this
includes the ones from Repurposed Structures.

Abyss Watcher
Used for crafting the waystones, as well as teleporting to other waystones by right clicking it, consuming the item upon use.
Empty Waystone Scroll
Used for storing all your discovered waystones in it. Using the filled waystone scroll will discover all the stored waystones to the player using it.
Local Void
Right clicking on a waystone will bind it to that waystone. Right clicking anywhere else will teleport the player to the bound location, as long as it exists, free of charge, with the item disappearing on use. If the waystone no longer exists, the local void resets itself.
Pocket Wormhole
Similarly to the Abyss Watcher, it allows the players to open the teleportation interface from anywhere, except the item doesn't get destroyed on teleportation.
Crafting Recipes


Cost type (item, health, xp, level, none), Cost Amount, Option to generate in villages, (on by default), recipes, as well as other settings can be found in the config which generates on launching the game with the mod for the first time inside of:
GameDirectory/config/waystones/config.json
Development Discord:



